Street Fighter 30th Anniversary Collection

Street Fighter 30th Anniversary Collection is a compilation of fighting games from the Street Fighter series developed by Digital Eclipse and published by Capcom. The collection was released for Nintendo Switch, PlayStation 4, Windows and Xbox One in May 2018.

Gameplay
Street Fighter 30th Anniversary Collection is a compilation that collects the arcade versions of twelve fighting games from the Street Fighter series:
 * Street Fighter:
 * Street Fighter (1987)
 * Street Fighter II:
 * Street Fighter II: The World Warrior (1991)
 * Street Fighter II: Champion Edition (1992)
 * Street Fighter II Turbo: Hyper Fighting (1992)
 * Super Street Fighter II (1993)
 * Super Street Fighter II Turbo (1994)
 * Street Fighter Alpha:
 * Street Fighter Alpha (1995)
 * Street Fighter Alpha 2 (1996)
 * Street Fighter Alpha 3 (1998)
 * Street Fighter III:
 * Street Fighter III: New Generation (1997)
 * Street Fighter III: 2nd Impact (1997)
 * Street Fighter III: 3rd Strike (1999)

While playing a single-player mode in any of the twelve games, the player can use save states to save and resume at any time. Four of the games (Turbo: Hyper Fighting, Super Turbo, Alpha 3, and 3rd Strike) support online multiplayer, including ranked matchmaking. Online lobbies can support up to four players and a player can fight against a CPU opponent while waiting for online battles to be ready. The Nintendo Switch version of the game includes an exclusive eight player tournament mode for Super Street Fighter II that can be played locally with four consoles.

The collection includes bonus features such as a museum to view concept art, pitch documents and facts about each release; a music player to listen to tracks across the series; an interactive timeline that chronicles the series' history; and biographies that provide background information, stories, sprite art and animations for characters in the series.

Development and release
Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom. To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu.

Capcom announced the collection in December 2017 at the finals of the Capcom Cup Street Fighter tournament. The collection was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One on 29 May 2018, although it was delayed in Japan to address fan feedback. A digital copy of Ultra Street Fighter IV is included with pre-orders of the PlayStation 4, Windows, and Xbox One versions of the collection.

In Japan the compilation will be known as Street Fighter 30th Anniversary Collection International. In addition to the international version of each game, it will also feature the Japanese versions.