Armature Studio

Armature Studio, LLC is an American video game development studio in Austin, Texas. In April 2008, after completing Metroid Prime 3: Corruption in 2007 for Nintendo, former game director Mark Pacini, art director Todd Keller, and principal technology engineer Jack Matthews left Retro Studios to start Armature, which was founded in September 2008. Armature's first game was Metal Gear Solid HD Collection for the PlayStation Vita in 2012. In April 2013, Warner Bros. Interactive Entertainment announced that Batman: Arkham Origins Blackgate would be developed by Armature as their first new work and released for both the PlayStation Vita and the Nintendo 3DS on October 25, 2013. The third game developed was the PlayStation Vita edition of Injustice: Gods Among Us.

The studio was originally responsible to handle porting Bloodstained: Ritual of the Night to the PlayStation Vita and Wii U. This will include porting Unreal Engine 4 to both platforms, as they are not supported by the engine natively. Armature was going to make their engine code available to licensed PS Vita and Wii U developers after Bloodstained is finished. However, the game has since been cancelled on both platforms for various reasons as the game's development extended to 2019.

In October 2015, the studio announced its first original intellectual property, Dead Star, which is a space-themed multiplayer online multidirectional shooter. It was released on April 5, 2016 for Microsoft Windows and PlayStation 4, but online functionality was disabled on November 1, 2016 and the game is no longer available for purchase.