SSX Blur

SSX Blur is a snowboarding and skiing video game, published by EA Sports Big and developed by EA Montreal for the Wii video game console. It is the fifth installment in the SSX series. The game was released in the United States on February 27, 2007. The soundtrack was created by Tom Holkenborg. It is a prequel to SSX On Tour, which takes place in the time between SSX 3 and On Tour.

Gameplay
The gameplay in SSX Blur follows a similar format of the previous SSX titles. Like SSX 3, the player progressively works up through 3 peaks on a mountain, participating in races, trick competitions, and the new slalom event to earn prizes and other unlockable material. Players are able to choose from either the traditional snowboards; or skis, as introduced in SSX on Tour.

The game control uses both the Wii Remote and the Nunchuk controller. Movement, speed, and jumping is controlled through the Nunchuk, while, when in the air, the Wii Remote is used to perform tricks. The Wii Remote is also used for throwing snowballs at targets or foes during a race.

As the player races down the hillside, they can successfully complete tricks to earn points as well as to build up an ever-depleting boost meter. When the boost meter is full, the player is then able to execute special "Ubertricks", which require the player to draw a specific shape in the air, such as a heart or a treble clef. While the player knows some Ubertricks at the start of the game, additional ones can be discovered in career mode by collecting icons for that Ubertrick hidden across the various courses.

Soundtrack
Unlike previous games, this soundtrack only contains one musician, Junkie XL. The music is available online.

Reception
The game received "average" reviews according to video game review aggregator Metacritic.