Bethesda Game Studios Austin

Bethesda Game Studios Austin (formerly BattleCry Studios LLC) is an American video game developer based in Austin, Texas. It was founded on October 3, 2012, as subsidiary of ZeniMax Media, headed by long-time industry professional Rich Vogel as its president. BattleCry Studios is seeking employees with experience in microtransactions and free-to-play games.

On May 28, 2014, BattleCry Studios announced their first game, BattleCry. On September 10, 2015, it was reported that BattleCry Studios had laid off a "substantial portion" of their staff. On October 7, 2015, the development on BattleCry was halted for the studio to work on different projects. One of the studio's first projects following the hold of BattleCry was the modification and restructuring of Bethesda's Creation Engine (in conjunction with sister company id Software, utilizing netcode from Quake) to support multiplayer functionality in anticipation of the upcoming Fallout 76. In September 2017, Vogel announced that he had left BattleCry Studios in favor of Certain Affinity.

In March 2018, the studio was rebranded as Bethesda Game Studios Austin, making it the third studio under the Bethesda Game Studios banner within Bethesda Softworks.