Pangea Software

Pangea Software is an Apple product game company based in Austin, Texas that is owned and operated by Brian Greenstone. Founded in 1987, the company began as a developer of Apple II GS games, with the first (and most notable) being Xenocide. In 1991, they switched to Macintosh development; notable titles included Power Pete, Nanosaur, Bugdom, Cro-Mag Rally, and Otto Matic. Since 2008, the company has mostly ceased developing Mac games and instead chosen to focus on iOS games, due to the latter being a more lucrative market.

Pangea specializes in video games, the majority of which are 3D third person shooters. They have a shareware/demo version available for download from their website; serial numbers must be purchased to unlock the full versions. In 1995, Pangea made a deal with Apple to bundle their games with Macintosh computers; this deal ended in 2006, when Apple transitioned to Intel CPUs and decided to stop bundling third-party software.

In addition to games, Pangea also specializes in panoramic photography services.

Developed

 * Apple IIGS


 * Xenocide (1989)
 * Grackle (1989)
 * Copy Killers (1989)
 * Quadronome (1989)


 * Senseless Violence: The Survival of the Fetus (1989)
 * Orbizone (1989)
 * Senseless Violence II: You Use, You Die (1990)
 * Cosmocade, with: Journey to Calibus and Naxos (1990)


 * Macintosh


 * Firefall Arcade (1993)
 * Bloodsuckers (1993)
 * Power Pete / Mighty Mike (1995)
 * Gerbils (1996)
 * Weekend Warrior (1996)
 * Nanosaur (1998)
 * Bugdom (1999)
 * Cro-Mag Rally (2000)


 * Otto Matic (2001)
 * Bugdom 2 (2002)
 * Enigmo (2003)
 * Billy Frontier (2003)
 * Nanosaur 2: Hatchling (2004)
 * Enigmo 2 (2006)
 * Pangea Arcade, with: Firefall, Warheads, and Nucleus (2006)
 * Leaf on the Wind (2014)

Published

 * Runic (Macintosh, 2007), developed by CodeTurbine

Other products
In 1984 Brian Greenstone released his first game, Bloodsuckers, as shareware for the 8-bit Apple II. In 1993 he programmed and co-designed Harley's Humongous Adventure for the Super Nintendo Entertainment System.

Brian Greenstone has also written The Ultimate Game Programming Guide (2004), a book about programming a 3D game engine for Mac OS X.

Since 2006, Pangea has also provided a panoramic photography service, allowing customers to have a 360˚ view of an area that can be navigated and interacted with via a cursor.