Road Rash: Jailbreak

Road Rash: Jailbreak is a racing video game developed by EA Redwood Shores for the PlayStation version and Magic Pockets for the Game Boy Advance version and published by Electronic Arts for PlayStation in 2000 and Game Boy Advance in 2003. It is the sixth and final game in the Road Rash series

Gameplay
The game plays similarly to previous games developed in the Road Rash series, which involves the player racing their motorcycle against other motorcyclists. Gameplay favors an arcade-like style, with little emphasis on realism. While racing, the player has the option of punching, or using weapons to attack other opponents, to slow down their progress. The ultimate goal is to place first in the race in order to earn points to upgrade the player's weapon and nitro. Conversely, the worst quote is to finish last, which doesn't earn points, or be stopped by police officers, where the player actually loses points. Despite sharing many characteristics with past games in the series, Road Rash Jailbreak puts a stronger emphasis on the racing aspect of the game, and less on combat.

The individual courses for the game are pieced together from a larger system of interconnected grids of roads. Courses may overlap common segments of other tracks, but often have different start or end points, or have the player turning down alternate routes. The modes on Road Rash Jailbreak are: Jailbreak, Five-O, Time Trial, Cops and Robbers, Skull-to-skull, and Sidecar mode.

Reception
Road Rash: Jailbreak received mixed reviews. Aggregating review websites GameRankings and Metacritic gave the PlayStation version 69.57% based on 20 reviews and the Game Boy Advance version 56.14% based on 7 reviews and 78/100 based on 15 reviews.